Far Cry, Far Cry…. something tells me… somehow I know. Something with good fun, crazy with guns and nights. Oh, Yes! That’s it! These Far Cry’s were so much that I’m still on the back of my head in Ubisoft’s adventures. But will the fifth part of the series only rely on these already established subconscious schemes, or maybe open my mind to a whole new level of Far Cry 5 pleasure?
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Far Cry 5 offers us a vision of America in which with 2. amendments to the Constitution uses probably every resident of Montana, which, by the way, does not know what a razor, for something hanging on the wall, mandatory us flag, in addition, with great-grandparents hides in the barn truck or plane. Hope County, because this little virtual piece of Montana speech, it is such a tablet rednetskoy America, for this giberbolizirovana to the limit. And all this in the name of one noble idea – wild, unlimited fun.
As you know, the world is in the Far Cry series has always been just beautifully trimmed and decorated with an excuse for the entertainment of the player. Not otherwise and this time, for as the region’s Hope District, as prevailing in it followers of a cult called the garden of Eden is only an immeasurable contribution to our destructive desires. In this region, which is cut off from almost the rest of the country, the charismatic (in theory) Apostle of the new faith, Father Joseph Zid, assumes power over human minds. He and his three main family members/heralds have divided the district into zones of influence. They control almost everything-the local press, the police, transport and the main types. Those who rely Far Cry 5 key on the new faith must be treated. Among people who are not infected with the perverted beliefs of the Zida family, there is fear and resignation.
The government finally remembers this corner at the end of the world and sends the Federal Sheriff along with his deputies to make order and arrested the rebellious leader of the sect. You already know what will happen next-nothing goes according to plan, and you find yourself in the shoes of an anonymous Deputy who must survive, build on the ground resistance and pull Ojczulkowi from the throat nonsense about salvation.
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Ubisoft spares no effort to expose the main antagonist and his most important people. From the cover of the game, through the promotional materials corresponding to the „screen time” during the screensavers and the fiery speeches of the whole Seedów family in some moments. Someone there in the office after the success of FC3, probably, have decided that a rash of killers in each next part will be cool. In the „five”, apparently, it had to be collected, because the crazies as much as four plays. In addition to the mentioned Joseph, Jacob, Vera and John, who control certain regions of the game world. Does more mean better? I have the impression that the opposite is true. The more Ubisoft puts on crazy in their games, the more unnatural and deceptive it becomes.
If the Vaas of the third part correspond to the concept of the Far Cry 5 pc key game, of course, so every second psycho persuaded less and less force. The SIDS are the crowning example that spreads us with such insensitive talk and power of influence, so clichéd and meaningless at the same time, that I doubt that in the real world they will convince at least one beggar of their faith. Unfortunately, the seed problem can be extrapolated to the entire cult of the gates of Eden. Fighting them, you don’t feel the gravity of the situation, nor the terror of a dangerous sect. In their actions they are completely unconvincing, and in the end they are only cannon fodder, which serves (fortunately) our entertainment.
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It is a pity, however, that, by the way, Ubisoft also tore the main character from any identity. Now it’s just a dumb „Deputy Sheriff” (we can choose his gender and appearance) who is as connected to the outside world as Bay’s „transformers” with cinematic art. This is partly justified by the double collaboration that this part of the series employs the entire campaign. The second person can jump at Far Cry 5 steam key any moment for our game, and although it does not save the game progress, but it is a total game completely, it pleases. Despite this, it is a pity that the main character ceases to be a pełnokrwistą figure, because it is also quite an important aspect of the FC series games.
Fortunately, in this type of production the main thing – something else-to have fun. And-Oh, my God-you will find fun here in the vulgar, on the contrary, excess! The best part is that after the survival of a long, explosive prologue and the design of several cases on a small island in the framework of the introduction and we have full, absolutely nothing unlimited freedom. The map is divided into three main zones (all controlled by one of the three heralds of the Father), and it depends on us in which direction we go, and what tasks at the beginning we take. No, artificially cut off areas that limit our field of action.
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This is probably the most open, free Far Cry in the history of the series, as well as from the point of view of the objectives of main line of role-playing. The main task is to eliminate the three mentioned sycophants of the sect head, in order Far Cry 5 cd key to wait for the final confrontation. How to do it and where specific tasks in a particular region to do it – depends solely on you. Of course, some story missions become available only after unlocking the previous ones, however, in the end, most of the time the feeling prevails that it is You who build yourself the next stages of this story.
The study of each of the three regions is not limited, of course, to perform story missions, because in order to finally catch a particular Herald, you need to fill a special resistance belt displayed on the map. This can be done in many ways-from these missions accompanying the story, through the classic cleaning of posts, the allocation of civilians, the destruction of property worship or rozwalanie VIPs, etc. walk the soul, there is no hell! In principle, where you do not turn, there immediately POPs up something to do, to open or to ustrzelenia (and even fishing, because the game has a simple minigierka and the opportunity to try several types of rods and lures). The thought of boredom won’t even grow in Your head for a second, also because of the cultists ‚ patrols, which get more intense and better armed the more levels of said nabijesz belt. With patrols, there’s also an annoying question that we’ll get back to after a while.